Lumina RGB
May 2019- Oct 2023
Developer | First Person Color Mixing Game, Solo Project
About:
A First-Person puzzle game in which players mix different colored lights together. Different combined color volumes affect the player and objects in unique ways:
Magenta reduces speed
Cyan boosts forward
Yellow launches upward
Contributions
Designed and rapidly prototyped the build in Unity - coded the light mixing mechanics using C#.
Refined the Lantern mechanic that empowers players to directly manipulate light color combinations and solve puzzles.
Overhauled the environment visuals for greater readability and visual cohesion.
Designed levels to gently familiarize players with each color mechanic.
Gradually increased challenge so players could reliably solve puzzles.
Designed environments to visually guide the player on where to go next after finishing puzzles.